This document specifies version 1.10 of the OpenGL Shading Language, .... Programs written in the OpenGL Shading Language that are intended to run on this ...
[n.n.n] and [Table n.n] refer to sections and tables in the OpenGL 3.2 core specification. • [n.n.n] refers to sections in the OpenGL Shading Language 1.50 ...
Release Notes for NVIDIA OpenGL Shading Language Support
An OpenGL shading language parser is used to create an intermediate representation for a given shader that serves as basis for identifying the program ...